Depth of field simulation for still digital images using a 3D camera - Profundidad de simulación de campo para imágenes fijas digitales utilizando una cámara 3D
DOI:
https://doi.org/10.32870/recibe.v3i3.32Keywords:
bokeh, depth of field, simulationAbstract
In a world where digital photography is almost ubiquitous, the size of image capturing devices and their lenses limit their capabilities to achieve shallower depths of field for aesthetic purposes. This work proposes a novel approach to simulate this effect using the color and depth images from a 3D camera. Comparative tests yielded results similar to those of a regular lens.Resumen: En un mundo donde la fotografía digital es casi omnipresente, el tamaño de los dispositivos de captura de imagen y sus lentes limitan sus capacidades para alcanzar profundidades menores de campo para fines estéticos. Este trabajo propone un enfoque novedoso para simular este efecto usando el color e imágenes profundas de una cámara 3D. Las pruebas comparativas dieron resultados similares a los de una lente regular.Palabras clave: bokeh; profundidad de campo; simulación.References
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