Supporting the cognitive development of individuals with intellectual disabilities through a video game for emotional regulation

Authors

  • Marisela Hernández-Lara Center for Scientific Research and Higher Education of Ensenada B.C.
  • Karina Caro Autonomous University of Baja California (UABC)
  • Ana Isabel Martínez-García Center for Scientific Research and Higher Education of Ensenada B.C.

DOI:

https://doi.org/10.32870/recibe.v13i3.368

Keywords:

Serious video games, Emotional regulation, Intellectual disabilities

Abstract

Emotional regulation is a fundamental skill for the cognitive, social, behavioral, and academic development of individuals with intellectual disabilities. However, these individuals often face significant challenges in this area. Therapeutic interventions have been designed to improve emotional regulation. Nevertheless, most interventions and studies have been directed at other populations, such as individuals with autism spectrum disorder or ADHD. Some of them have been proven to be effective in supporting individuals with intellectual disabilities, yet a promising alternative is the use of serious games, and no specific research has been found on the use of video games for the development of emotional regulation in individuals with intellectual disabilities. This article presents the first part of the design of a video game aimed at supporting the emotional regulation of individuals with intellectual disabilities, with the goal of providing an innovative and effective tool in this field.

Author Biographies

Marisela Hernández-Lara, Center for Scientific Research and Higher Education of Ensenada B.C.

Marisela Hernández Lara is a Computer Engineer graduated from the Autonomous University of Baja California. She received her Master's degree in Computer Science from the Center for Scientific Research and Higher Education of Ensenada, Mexico (CICESE Research Center). She is currently pursuing a PhD in Computer Science at CICESE.

Karina Caro, Autonomous University of Baja California (UABC)

Karina Caro is an assistant professor at the Autonomous University of Baja California (UABC), Mexico, where she directs the Technology for Social Good Research Lab. She received her Ph.D. in Computer Science from the Center for Scientific Research and Higher Education of Ensenada, Mexico (CICESE Research Center).

Ana Isabel Martínez-García, Center for Scientific Research and Higher Education of Ensenada B.C.

Ana I. Martínez G. works as a researcher at the Center for Scientific Research and Higher Education of Ensenada B.C. Mexico. She works doing research on Human Computer Interaction in support of vulnerable populations. She received her Ph.D. in Computer Science from the University of Manchester, UK.

References

American Psychiatric Association. (2014). Diagnostic and statistical manual of mental disorders (5th ed.). American Psychiatric Publishing.

Little, S. G., Swangler, J., & Akin-Little, A. (2017). Defining social skills. In J. Matson (Ed.), Handbook of social behavior and skills in children (pp. 9-17). Springer. https://doi.org/10.1007/978-3-319-64592-6_2

Pereira, C., & Faria, S. (2013). Emotional development in children with intellectual disability: A comparative approach with "normal" children. Journal of Modern Education Review, 120-136.

Baurain, Celine., Nader-Grosbois, Nathalie. Socio emotional regulation in children with intellectual disability and typically developing children in interactive contexts. Alter European Journal of Disability Research. (2012)

Baurain, C., & Nader-Grosbois, N. (2012). Socio-emotional regulation in children with intellectual disability and typically developing children in interactive contexts. Alter: European Journal of Disability Research, 6(2), 75-93. https://doi.org/10.1016/j.alter.2012.02.001

Silkenbeumer, J., Schiller, E.-M., Holodynski, M., & Kärtner, J. (2016). The role of co-regulation for the development of social-emotional competence. Journal of Self-Regulation and Regulation, 2, 17-32. https://doi.org/10.11588/josar.2016.2.34351

Vieillevoye, S., & Nader-Grosbois, N. (2008). Self-regulation during pretend play in children with intellectual disability and in normally developing children. Research in Developmental Disabilities, 29(3), 256-272. https://doi.org/10.1016/j.ridd.2007.05.003

Bisquerra Alzina, R. (2003). Educación emocional y competencias básicas para la vida. Revista de Investigación Educativa, 21(1), 7-43.

Ting, V., & Weiss, J. A. (2017). Emotion regulation and parent co-regulation in children with autism spectrum disorder. Journal of Autism and Developmental Disorders, 47(8), 680-689. https://doi.org/10.1007/s10803-016-3009-9

Rubin, E., Prizant, B. M., Laurent, A. C., & Wetherby, A. M. (2013). Social communication, emotional regulation, and transactional support (SCERTS). En M. J. A. de Vries & P. M. W. Smith (Eds.), Interventions for autism spectrum disorders: Translating science into practice (pp. 107-127). Springer. https://doi.org/10.1007/978-1-4614-5301-7_6

Waddington, H., Reynolds, J. E., Macaskill, E., Curtis, S., Taylor, L. J., & Whitehouse, A. J. O. (2021). The effects of JASPER intervention for children with autism spectrum disorder: A systematic review. Autism, 25(8), 2370-2385. https://doi.org/10.1177/13623613211019162

Singh, N. N., Lancioni, G. E., Hwang, Y. S., Chan, J., Shogren, K. A., & Wehmeyer, M. L. (2017). Mindfulness: an application of positive psychology in intellectual and developmental disabilities. Handbook of positive psychology in intellectual and developmental disabilities: Translating research into practice, 65-79. https://doi.org/10.1007/978-3-319-59066-0_6

Barnet-Lopez, S., Pérez-Testor, S., Cabedo-Sanromà, J., Oviedo, G. R., & Guerra-Balic, M. (2016). Dance/movement therapy and emotional well-being for adults with intellectual disabilities. The Arts in Psychotherapy, 51, 10-16. https://doi.org/10.1016/j.aip.2016.08.002

Thompson, D., Baranowski, T., Buday, R., Baranowski, J., Thompson, V., Jago, R., & Griffith, M. J. (2010). Serious video games for health: How behavioral science guided the development of a serious video game. Simulation & gaming, 41(4), 587-606. https://doi.org/10.1177/1046878108328087

Caro, K., Encinas-Monroy, I. A., Amado-Sanchez, V. L., Islas-Cruz, O. I., Ahumada-Solorza, E. A., & Castro, L. A. (2020). Using a Gesture-based videogame to support eye-hand coordination and pre-literacy skills of children with down syndrome. Multimedia Tools and Applications, 79, 34101-34128. https://doi.org/10.1007/s11042-020-09452-x

Hernández-Lara, M., Caro, K., & Martínez-García, A. I. (2023). Technology for supporting emotion regulation of individuals with developmental disabilities: A scoping review. Research in Developmental Disabilities, 136, 104467. https://doi.org/10.1016/j.ridd.2023.104467

Wyeth, P., Summerville, J., & Adkins, B. (2011, November). Stomp: an interactive platform for people with intellectual disabilities. In Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology (pp. 1-8). https://doi.org/10.1145/2071423.2071487

de Oliveira Malaquias, F. F., Malaquias, R. F., Lamounier Jr, E. A., & Cardoso, A. (2013). VirtualMat: A serious game to teach logical-mathematical concepts for students with intellectual disability. Technology and disability, 25(2), 107-116. https://doi.org/10.3233/TAD-130375

Hernandez-Lara, M., Martinez-Garcia, A. I., & Caro, K. (2023). Using Emotion4Down: Evaluating the Design of a Serious Video Game for Supporting Emotional Awareness with People with Intellectual Disabilities. Interacting with Computers, 35(2), 363-386. https://doi.org/10.1093/iwc/iwac044

Zheng, H., & Genaro Motti, V. (2018, April). Assisting students with intellectual and developmental disabilities in inclusive education with smartwatches. In Proceedings of the 2018 CHI conference on human factors in computing systems (pp. 1-12). https://doi.org/10.1145/3173574.317392

Morris-Rosendahl, D. J., & Crocq, M. A. (2020). Neurodevelopmental disorders—the history and future of a diagnostic concept. Dialogues in clinical neuroscience, 22(1), 65-72. https://doi.org/10.31887/DCNS.2020.22.1/macrocq

Downloads

Published

2025-02-03

How to Cite

Hernández-Lara, M., Caro, K. ., & Martínez-García, A. I. (2025). Supporting the cognitive development of individuals with intellectual disabilities through a video game for emotional regulation. ReCIBE, Electronic Journal of Computing, Informatics, Biomedical and Electronics, 13(3), E7–11. https://doi.org/10.32870/recibe.v13i3.368

Issue

Section

Special